
About
Titus Seagraves is a composer, producer, and multi-instrumentalist creating music that bridges the cinematic and the deeply personal. Drawing from post-rock, orchestral, electronic, and alternative influences, his work explores the space between intimacy and enormity, building fragile musical ideas into expansive, emotionally charged compositions.
Working across independent releases, video games, and collaborative projects, Titus approaches music as a form of storytelling. Whether through sweeping orchestral arrangements, atmospheric soundscapes, or guitar-driven climaxes, his work is rooted in a pursuit of something genuine, expressive, and human.

Andrew Smith(Developer)
"Without a doubt the most dedicated, motivated, and talented composer I've ever had the pleasure of working with."
Aaron F. Bianchi Jupiter(Composer)
"Titus has fresh and original ideas. He was flexible and made it easy to give and receive feedback. He is a skilled performer and working with him was a blast."
JD Huddy (Hitcents)
I have worked with Titus on more than one project and can say without hesitation that he is a composer you will not regret working with. He has a unique knack to take what you're thinking in your head (and trying to evoke through the music you're looking for) and turning it into an astounding work of art.
Beyond The Music
From original compositions and independent releases to music for interactive worlds, my work spans a variety of creative disciplines. I approach each project with an emphasis on atmosphere, musical identity, and emotional storytelling.
As an in-house composer at STUDIO bare bones, I work on the music for Get To The Orange Door and their other titles, exploring the relationship between electronic production, orchestral writing, and the energy of interactive experiences.
Outside of game development, I continue to build an independent body of work, bringing together live instrumentation, experimental production, and expansive arrangements. Each project is an opportunity to explore a different sound, tell a different story, and create something that leaves a lasting impression.
